How is AC calculated?
Posted: Mon Mar 09, 2009 12:38 pm
In the inventory screen, armor is shown with an armor class AC value. I was curious how the number shown here is calculated. For example, in the Ultima game the plate gauntlets absorb 6 points of damage 5% of the time according to the object settings, but the AC is shown in the inventory as 0.
The plate armor, by contrast, absorbs 7 points at a 75% rate, and has an AC value displayed as 5.
I think I may have answered my own question here... is it
AC = (points of damage absorbed) * (percentile), rounded down?
The plate armor, by contrast, absorbs 7 points at a 75% rate, and has an AC value displayed as 5.
I think I may have answered my own question here... is it
AC = (points of damage absorbed) * (percentile), rounded down?