Can I associate/attach objects, forming one big object?
Posted: Fri Jun 12, 2009 8:30 pm
Can I associate or attach two or more objects together to form one larger object that is treated in game as one object?
For example, instead of having a single icon to represent a tank what if I want to draw the picture of a tank using say six different icons that when put together look like a nice sized tank compared to the PC and other icons?
I would like the game to treat this group of six icons or objects as one or as parts of one large object so that they move together or so that when one is destroyed or attacked or interacted with they all are as one.
Is this already possible somehow or is this a feature request? If the later how serious or difficult a request is it? There would be many many other potential uses for this sort of feature as well of course.
I am making progress with my Metal Gear game [very nearly a clone of the original MSX game from Japan, but completely translated] but would love to be able to stick to the original game's larger proportions for tanks and big-bosses and such.
It would also be nice to be able to use two icons sideby side as well for items that require a slightly longer icon like for big long barreled guns as opposed to small arms and stuff like that.
Another application of this concept is traps. In the original MG game there are traps where a row of related tiles that extend across a room moves up and down or side to side across a room's floor so that the player must wait for it to pass and make a run for the door or lever or whatever and either get past or get back before the long moving obstacle comes back and kills the player.
One trap is a long rolling metal cylinder that can crush the player, another is like an arm of fire balls similar to those in Super Mario Bros.
For example, instead of having a single icon to represent a tank what if I want to draw the picture of a tank using say six different icons that when put together look like a nice sized tank compared to the PC and other icons?
I would like the game to treat this group of six icons or objects as one or as parts of one large object so that they move together or so that when one is destroyed or attacked or interacted with they all are as one.
Is this already possible somehow or is this a feature request? If the later how serious or difficult a request is it? There would be many many other potential uses for this sort of feature as well of course.
I am making progress with my Metal Gear game [very nearly a clone of the original MSX game from Japan, but completely translated] but would love to be able to stick to the original game's larger proportions for tanks and big-bosses and such.
It would also be nice to be able to use two icons sideby side as well for items that require a slightly longer icon like for big long barreled guns as opposed to small arms and stuff like that.
Another application of this concept is traps. In the original MG game there are traps where a row of related tiles that extend across a room moves up and down or side to side across a room's floor so that the player must wait for it to pass and make a run for the door or lever or whatever and either get past or get back before the long moving obstacle comes back and kills the player.
One trap is a long rolling metal cylinder that can crush the player, another is like an arm of fire balls similar to those in Super Mario Bros.