How to re-invent MAME for profit
Posted: Mon Apr 05, 2010 3:17 am
from a news article:
Meanwhile, Microsoft's brand new "Game Room" is not quite as compelling visually, but that's kinda the point.
Players get to create their own 1970s or 1980s style arcade on either the PC or XBox 360 complete with large, arcade style games which, when players walk up to them with their avatar, it allows them to play classics from years past from developers including Atari, Intellivision and Konami. Players also get to decorate their game room by adding everything from stools to lava lamps.
The whole atmosphere is supposed to mimic an actual arcade, complete with the ambient sounds of all the game music mixing and people walking all around. And since this is online, often time those avatar people are real people whom players can walk right up to and challenge one-on-one. The game room download itself is free and players can play each title once as a 10 minute demo for free. After that, players pay 50 cents for a single play of a game, $3 for unlimited play in either your XBox or PC arcade, $5 if you want access to it in both. At launch there were about 30 or so titles available, though Microsoft says it plans to add nearly a dozen new ones each week until it becomes the largest collection of retro titles on any one console.
Anybody with MAME already has the largest collection of titles in one system, and it's already free, so WTF!
hell, look at Walrustitty's Xbox. He's got titles that were never released in the U.S., plus different versions of the same game by different developers. Why would anyone want to build a virtual arcade? But I suppose there are people who would buy into this just because it's there.
THE
ANYTHING FOR MONEY
AARDVARK
Meanwhile, Microsoft's brand new "Game Room" is not quite as compelling visually, but that's kinda the point.
Players get to create their own 1970s or 1980s style arcade on either the PC or XBox 360 complete with large, arcade style games which, when players walk up to them with their avatar, it allows them to play classics from years past from developers including Atari, Intellivision and Konami. Players also get to decorate their game room by adding everything from stools to lava lamps.
The whole atmosphere is supposed to mimic an actual arcade, complete with the ambient sounds of all the game music mixing and people walking all around. And since this is online, often time those avatar people are real people whom players can walk right up to and challenge one-on-one. The game room download itself is free and players can play each title once as a 10 minute demo for free. After that, players pay 50 cents for a single play of a game, $3 for unlimited play in either your XBox or PC arcade, $5 if you want access to it in both. At launch there were about 30 or so titles available, though Microsoft says it plans to add nearly a dozen new ones each week until it becomes the largest collection of retro titles on any one console.
Anybody with MAME already has the largest collection of titles in one system, and it's already free, so WTF!
hell, look at Walrustitty's Xbox. He's got titles that were never released in the U.S., plus different versions of the same game by different developers. Why would anyone want to build a virtual arcade? But I suppose there are people who would buy into this just because it's there.
THE
ANYTHING FOR MONEY
AARDVARK