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What would you expect in Starcraft 3?

Posted: Thu Dec 22, 2011 9:45 am
by Tdarcos
If you've played Starcraft, then played Starcraft 2, what were the improvements or changes, what was different, and what would you expect to see in Starcraft 3?

I never played the first, so I don't know, was Starcraft II a successor to I, or are the games radically different?

(Just helping to keep this base alive, only 70 more posts to go.)

Posted: Thu Dec 22, 2011 10:53 am
by pinback
SC1 and 2 are very similar on the surface, and SC2 can largely be considered SC1 with better, modern graphics and a better, modern UI.

Once you dig deeper there are significant design differences between the two games, with regard to how units interact, and stuff like that.

But they're basically, yeah. Get resources, build buildings, build units, explode the other guy.

For SC3, I would expect the same thing as with SC2. Don't mess with the main idea, just spiffy up the graphics and whatever.

EDIT: However, I would like an additional race to play with. One of the more surprising revelations when SC2 was first announced is that they were sticking with the original three races (terran/protoss/zerg), and not adding any, even after over 10 years.

So yeah. For SC3? MOAR RACE PLZ

Posted: Thu Dec 22, 2011 12:38 pm
by Flack
I'm kind of hoping SC3 comes with a miniature Korean guy that (a) clicks really fast and (b) likes to play the game.

Posted: Thu Dec 22, 2011 1:56 pm
by Tdarcos
Flack wrote:I'm kind of hoping SC3 comes with a miniature Korean guy that (a) clicks really fast and (b) likes to play the game.
Here's a video that fits. UK-based Tesco Supermarket - about equivalent to Safeway, here - opened a chain in South Korea where people can click on QR codes with their phones to order groceries shown in the subway for delivery after they get home.

[youtube][/youtube]