Take Two buys the Max Payne intellectual property
Posted: Wed May 29, 2002 11:54 am
Read it and weep: http://biz.yahoo.com/bw/020522/222459_1.html
My initial reaction: frigging day-um. That, more than anything else, is a KICK IN THE BALLS that just possibly I am wasting my time and my youth in my current endeavors. Don't get me wrong, although Max Payne had three of the worst levels in the history of computer gaming (that'd be the two baby-crying, jump-on-umbilical-cord ones and the burning restaurant one) and although it took me three evenings to finish, it was a pretty good game. But the writing was dreck. I get that it was "supposed" to be cliched and hackneyed, but I still believe that you could make a much better crime noir / first person shooter by adding some quality original dialogue and whatnot to it. I don't see that it was critical that it HAD to be that cheesy.
The thing has really sold well on the X-box (and on the PC) and I guess that's the most important thing. I will, however, take this recent acquisition as proof positive that the days of decadence are back in the entertainment software industry. I've been wondering whether or not I should attempt to grab some Take Two stock. They have access to Payne and the Grand Theft Auto line. I would suspect that both sequels (Max Payne II and GTA4) will sell rather well, especially since both are coming to consoles, but I don't know. Take Two was just so bad at publishing -- hell, everything they did -- pre-GTA3.... dunno.
My initial reaction: frigging day-um. That, more than anything else, is a KICK IN THE BALLS that just possibly I am wasting my time and my youth in my current endeavors. Don't get me wrong, although Max Payne had three of the worst levels in the history of computer gaming (that'd be the two baby-crying, jump-on-umbilical-cord ones and the burning restaurant one) and although it took me three evenings to finish, it was a pretty good game. But the writing was dreck. I get that it was "supposed" to be cliched and hackneyed, but I still believe that you could make a much better crime noir / first person shooter by adding some quality original dialogue and whatnot to it. I don't see that it was critical that it HAD to be that cheesy.
The thing has really sold well on the X-box (and on the PC) and I guess that's the most important thing. I will, however, take this recent acquisition as proof positive that the days of decadence are back in the entertainment software industry. I've been wondering whether or not I should attempt to grab some Take Two stock. They have access to Payne and the Grand Theft Auto line. I would suspect that both sequels (Max Payne II and GTA4) will sell rather well, especially since both are coming to consoles, but I don't know. Take Two was just so bad at publishing -- hell, everything they did -- pre-GTA3.... dunno.