Unity of Command
Posted: Tue Mar 13, 2012 6:46 pm
Everyone hold your horses, but there might actually be a WW2 hex-based, turn-based wargame out there that normal people can actually play and enjoy.
I've bought thousands of WW2 hex-based, turn-based wargames over the years, and the exact same thing happens every time:
1. I load it up.
2. I play the tutorial.
3. I fire up the first scenario, with ten thousand units on a side.
4. I get tired, shut it down, and never touch it again.
In Unity of Command, I got to #3, actually played the scenario, lost, and am looking forward to playing it again.
This is unprecedented. It just may be the greatest computer wargame ever made, unless you are one of those... well, you know. Those wargame types. None of you are those.
STAY TUNED! Very exciting.
I've bought thousands of WW2 hex-based, turn-based wargames over the years, and the exact same thing happens every time:
1. I load it up.
2. I play the tutorial.
3. I fire up the first scenario, with ten thousand units on a side.
4. I get tired, shut it down, and never touch it again.
In Unity of Command, I got to #3, actually played the scenario, lost, and am looking forward to playing it again.
This is unprecedented. It just may be the greatest computer wargame ever made, unless you are one of those... well, you know. Those wargame types. None of you are those.
STAY TUNED! Very exciting.