The MoonBase Commander Thread
Posted: Wed Oct 10, 2012 10:25 pm
So after laying down $50 or whatever it was for XCOM, I checked out the goings on over at gog.com, and one of the new releases was "MoonBase Commander", which sounded like maybe a sim game in space, which sounded cool, so I clicked on it.
It wasn't that. But I saw all the reviews and to a one, they were positively GLOWING, many of them saying that when this was released it was by far the most neglected classic of its time. What time was that? Ten goddamn years ago.
$6, what the fuck. I'll give 'er a go.
MINI REVIEW BY PINBACK
---------------------------
How to describe it? It's turn-based, with a touch of that old Scorched Earth/GORILLA.BAS flavor, and just a smidge of RTS-style resource gathering and base-building. That was a terrible description, but I don't know how else to describe it.
You start with a "hub"! From this hub, you LAUNCH other buildings across the map, which remain connected to your hub by a bunch of blinky lights! You can also LAUNCH bombs and other weapons at enemy buildings! And to launch, you aim (from a top-down perspective) and then hold down the LAUNCH button as long as you think is correct to make the building or bomb go as far as it needs to.
Some buildings are defensive! Some are offensive! Some give you more energy (ability to throw things) if you can fine some resources on the map! There are a few other types of buildings/weapons, but not many!
It is simplicity itself.
And it is gobsmackingly amazingly addictive and wonderful. It may have been the best game of 2002 and just nobody noticed. It may still be the best game of 2012.
You WILL NOT spend $6 on a better game anytime soon.
http://www.gog.com/en/gamecard/moonbase_commander
It wasn't that. But I saw all the reviews and to a one, they were positively GLOWING, many of them saying that when this was released it was by far the most neglected classic of its time. What time was that? Ten goddamn years ago.
$6, what the fuck. I'll give 'er a go.
MINI REVIEW BY PINBACK
---------------------------
How to describe it? It's turn-based, with a touch of that old Scorched Earth/GORILLA.BAS flavor, and just a smidge of RTS-style resource gathering and base-building. That was a terrible description, but I don't know how else to describe it.
You start with a "hub"! From this hub, you LAUNCH other buildings across the map, which remain connected to your hub by a bunch of blinky lights! You can also LAUNCH bombs and other weapons at enemy buildings! And to launch, you aim (from a top-down perspective) and then hold down the LAUNCH button as long as you think is correct to make the building or bomb go as far as it needs to.
Some buildings are defensive! Some are offensive! Some give you more energy (ability to throw things) if you can fine some resources on the map! There are a few other types of buildings/weapons, but not many!
It is simplicity itself.
And it is gobsmackingly amazingly addictive and wonderful. It may have been the best game of 2002 and just nobody noticed. It may still be the best game of 2012.
You WILL NOT spend $6 on a better game anytime soon.
http://www.gog.com/en/gamecard/moonbase_commander