Roodylib shell component files
Posted: Sat May 25, 2013 7:15 am
I did a quick update to "Waiting for The End" the other day, formatting it with the newer version of the Roodylib shell. The only significant difference looks to be that the compilation flags "flags.hug." I think a version of "flags.hug" is supposed to be included in the source directory for every game based on the shell.
What about the other two files included in the shell's directory in the roodylib zip download -- 'roodyinc.h' and 'switchgram.g'? Are these supposed to go into your library directory, to control the settings for all your games, so that you edit these files whenever you want to change a switch or an inclusion?
What about the other two files included in the shell's directory in the roodylib zip download -- 'roodyinc.h' and 'switchgram.g'? Are these supposed to go into your library directory, to control the settings for all your games, so that you edit these files whenever you want to change a switch or an inclusion?