Diablo III is fun again!
Posted: Tue Mar 04, 2014 6:19 am
Blizzard revamped Diablo III with patch 2.0.1 and suddenly the game is something other than a random buy then fry fest. Why is the game enjoyable again?
New Loot System: For the first time ever, I've actually picked up loot that is applicable to my character.
Revamped difficulty levels: They swapped Normal, Nightmare, Hell (?) and Inferno for Something, Expert, Master and Torment - HapticAnimal and I are back to actually approaching mobs with a bit of thought as opposed to merely cutting through them.
All is not well in the world though!
Revamped crafting system: while they spell out exactly what you're getting, the system is still essentially a form of gambling (as opposed to Diablo II where they actually called this portion of the game a gamble).
Revamped difficulty levels: We have been playing at a relatively low level (lvl 40) on Master and been having a great time, but for a melee class, Special, Elite and higher level monsters completely decimate our party. Its impossible for a Monk or Barbarian to approach one of these baddies without being completely decimated.
I'm not going to be buying the expansion, but Diablo III is fun again (for the most part: the sweet spot was maybe three patches after launch where the game was still difficult without being overwhelming. Christ, just balance the game to punish stupidity and be done with it).
New Loot System: For the first time ever, I've actually picked up loot that is applicable to my character.
Revamped difficulty levels: They swapped Normal, Nightmare, Hell (?) and Inferno for Something, Expert, Master and Torment - HapticAnimal and I are back to actually approaching mobs with a bit of thought as opposed to merely cutting through them.
All is not well in the world though!
Revamped crafting system: while they spell out exactly what you're getting, the system is still essentially a form of gambling (as opposed to Diablo II where they actually called this portion of the game a gamble).
Revamped difficulty levels: We have been playing at a relatively low level (lvl 40) on Master and been having a great time, but for a melee class, Special, Elite and higher level monsters completely decimate our party. Its impossible for a Monk or Barbarian to approach one of these baddies without being completely decimated.
I'm not going to be buying the expansion, but Diablo III is fun again (for the most part: the sweet spot was maybe three patches after launch where the game was still difficult without being overwhelming. Christ, just balance the game to punish stupidity and be done with it).