Duck Slide Range (My first mobile game app)

Post a reply


This question is a means of preventing automated form submissions by spambots.
Smilies
:smile: :sad: :eek: :shock: :cool: :-x :razz: :oops: :evil: :twisted: :wink: :idea: :arrow: :neutral: :mrgreen:

BBCode is ON
[img] is ON
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: Duck Slide Range (My first mobile game app)

Re: Duck Slide Range (My first mobile game app)

by Ice Cream Jonsey » Fri Mar 10, 2023 7:11 am

Flack wrote: Fri Mar 10, 2023 12:31 am No worries, man. We're all here to either help or attack one another.
New forum description!

Re: Duck Slide Range (My first mobile game app)

by Flack » Fri Mar 10, 2023 12:31 am

No worries, man. We're all here to either help or attack one another.

Re: Duck Slide Range (My first mobile game app)

by Jizaboz » Fri Mar 10, 2023 12:02 am

Couldn't edit for some reason :/

Just heard the spot for my game! You knocked it out of the park describing it and everything, no surprise lol. Thank you again very much!

Re: Duck Slide Range (My first mobile game app)

by Jizaboz » Thu Mar 09, 2023 11:21 pm

Flack wrote: Thu Mar 09, 2023 4:35 pm I put a big plug in the middle break of yesterday's episode of Sprite Castle. I'll mention it on You Don't Know Flack next week as well.

https://podcast.robohara.com/sprite-castle-081-zaxxon/
Oh wow! I was just listening to your Defender of the Crown episode episode today. Irocinally I saw the Zaxxon episode and thought "eh.. no way he'd mention my shit already and I want to get caught up first.." and look what happened haha.

I really appreciate it man. Thanks a lot! I'm going to check it out now while I work more on getting the ad-driven iOS version out.

Re: Duck Slide Range (My first mobile game app)

by Flack » Thu Mar 09, 2023 4:35 pm

I put a big plug in the middle break of yesterday's episode of Sprite Castle. I'll mention it on You Don't Know Flack next week as well.

https://podcast.robohara.com/sprite-castle-081-zaxxon/

Re: Duck Slide Range (My first mobile game app)

by Ice Cream Jonsey » Wed Mar 08, 2023 6:49 am

Does Mobygames allow entries for mobile games? They had a very, very, very stupid policy about "interpreted" games at one point, maybe they still do. I can't imagine they opened the floodgates to all the iOS and Android offerings, but maybe they did, or maybe they do if developers enter the games themselves.

Re: Duck Slide Range (My first mobile game app)

by Jizaboz » Tue Mar 07, 2023 11:58 pm

Ice Cream Jonsey wrote: Mon Mar 06, 2023 7:54 am Oooo without naming names, how has trying to get ad space been?
Haha oh man. So, only stabbing at 2 outlets has proven to just be a waste of time so far.

The first one was a "paranormal" podcast because as you dudes know I'm into that stuff that had advertised the game "Best Fiends" like every damn commercial break. That got me thinking surely they would entertain new ads, right? Nope, they operate under some sort of podcast "network umbrella" that arranges their advertising for them.

The other podcast was one I honestly don't listen to often. Though it's not bad and the subject matter does interest me. They mainly talk about horror movies and sometimes video games. I mainly contacted them because a close friend of mind said they were cool and I should contact them. At first they basically told me I'd have to pay 80$ to advertise anything one time then they were like "Well wait here is our full pricing plan!" and one of the options was for 40$. I told them I was leaning towards that.. and never heard back. Ironically by glancing at their storefronts Flack has more listeners anyway, so I don't care if I ever do.

This is all a learning experience to me! I've made games before but never tried to actually sell one.

That being said, Flack I'm happy to pay you something for your time/effort despite money being a bit tight right now. I just feel like it's not getting many hits even for free due to store algorithms and such. I will try to get the free iOS version out by end of the week!

Re: Duck Slide Range (My first mobile game app)

by Ice Cream Jonsey » Mon Mar 06, 2023 7:54 am

Oooo without naming names, how has trying to get ad space been?

Re: Duck Slide Range (My first mobile game app)

by Jizaboz » Mon Mar 06, 2023 12:33 am

AArdvark wrote: Sat Mar 04, 2023 3:35 pm Trying it now...
How did you do? I want to know!
Flack wrote: Sun Mar 05, 2023 10:19 am I didn't realize the iOS version was available for purchase! I just picked it up and will mention it on my next podcast and stream. If there is an easy way to capture phone video I can run a clip of it on my stream.
Holy shit. Thank you Rob. I'm not even lying when I say I was praying to the unknown that you would take interest in this game and share it with your mob, but I know you've had mad shit going on lately and did not want to pester you at all :cool:

I've reached out to 2 other podcasters to try to buy time at a reasonable rate and wow that has been a rabbit hole. As far as the playback goes, I'd just use the Apple controls to start a screen capture video then have it playing back as you comment on it.

This was the sort of pitch I was throwing at those other 2 podcasts that ran ads:
This game was created by an independent American developer who is a listener of this podcast that wants to introduce a completely family-friendly game to the public. You can try Duck Slide Range by downloading it for free on Apple Store or Play Store; and if you enjoy it then please consider buying the ad-free version which delivers the latest updates first without any gameplay interruption. Also, any interest in Duck Slide Range will lead to future content. With the first 100 confirmed global downloads of either the paid or ad-driven version of the app, the developer will add more content such as new levels, new duck types and more; again to be released for owners of the full app first. The game will continue to be expanded on so long as there are people playing the game. So, step right up and search for Duck Slide Range in the Google Play or Apple Store today

Re: Duck Slide Range (My first mobile game app)

by Flack » Sun Mar 05, 2023 10:19 am

I didn't realize the iOS version was available for purchase! I just picked it up and will mention it on my next podcast and stream. If there is an easy way to capture phone video I can run a clip of it on my stream.

Re: Duck Slide Range (My first mobile game app)

by AArdvark » Sat Mar 04, 2023 3:35 pm

Trying it now...

Duck Slide Range (My first mobile game app)

by Jizaboz » Fri Mar 03, 2023 10:46 pm

For those who don't follow me on Twitter or didn't hear via a different channel, I released a free (ad-driven) version of the game I launched to both iOS and Android at the end of last year. If you like water, rubber ducks, and skill-based games then please give it a try!

Google Play Store link:
https://play.google.com/store/apps/deta ... deRangeAds

Game Website link:
http://jizaboz.com/duckslide/

I will probably release this same ads version to iOS sometime next week.

If you really enjoy the game but hate ads then you can purchase the ad-free version for 3.99 (this will probably be reduced late spring/early summer).

https://play.google.com/store/apps/deta ... n_US&gl=US

Top