The Free Mr. Do! Project

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Expand view Topic review: The Free Mr. Do! Project

by Ice Cream Jonsey » Sat Mar 06, 2010 10:17 pm

I got another new old stock control panel label for my Arkanoid, and it didn't fully stick to the panel either. I'm kind of done with NOS artwork! At least if a sticker is available through MAME Marquees. And we're talking control panel art. 25 years is too long for me to manipulate it.

Anyway, I link you to Stuart Campbell's blog that has a screenshot of a new mobile Mr. Do! game. The instructions for it finally gets to the bottom of why Mr. Do! was out in his garden. Sort of. Kind of. Well, it's more info than we had.

http://wosblog.podgamer.com/2010/03/06/ ... -the-plot/

by AArdvark » Fri Aug 01, 2008 2:31 pm

I was thinking of the NES and the SNES where they movement stick is always on the left side.

Image

Image

I always disliked the consoles for this seemingly backwardness


THE
CROSS MY ARMS
HOPE TO LIVE
AARDVARK

by Ice Cream Jonsey » Fri Aug 01, 2008 8:08 am

I have found that it works best if you have the hand that requires the most dexterity be one's dominant hand. So for me, that is right. This means that I like layouts where the spinners are on the right (Tempest, Arkanoid) and when playing games like Pac, it's good to have the joystick in my right hand. But in something like Galaga, where you are shooting hundreds of times? The joystick on the left is fine. You're just moving left-right in that one.

Since that panel was originally for a Qix, someone did NOT adhere to this! Qix has two buttons, a fast and slow draw. The joystick really should be on the right.

For Mr. Do! it is not so bad, because the fire button being on the right is useful. But yeah, it'd be better if the joystick was on the right.

by AArdvark » Fri Aug 01, 2008 4:57 am

Why is the joystick always on the left side? Are there that many southpaws in the land of the rising sun?

Nice restoration work. The stuffed Q-Bert in place of the cat is a nice touch.


When does the arcade open to the public?



A FISTFUL OF QUARTERS
AARDVARK

by Ice Cream Jonsey » Thu Jul 31, 2008 10:11 pm

Ice Cream Jonsey wrote:Awww. Thank you sweetie!

As you can see, I need to make a new bezel and control panel overlay for it. It's pretty ghetto right now, but I love it.
Fuck that! I bought one! NEW OLD STOCK!

Here's how it looks now. I think it's a million times better. And now that it's getting five volts where it needs five volts, it's a goddamn rock of stability. Of course, when I applied the new overlay, I had to dig through the five previous layers of shit on the control panel, and it took about three hours to do so.

There is also a bulge. I will own up to the bulge. I honestly think it was lacking adhesive there, but whatever. It looks worse in the pics than it does in person.

Image


Image

by Ice Cream Jonsey » Wed Jun 25, 2008 7:06 pm

So, Mr. Do! had been locking up quite frequently. And it would put distorted shit into the high score table. So I had to constantly empty the high score table. This is not ideal, because I love Mr. Do!.

Well, I got cocky measuring the voltages on Arkanoid last night. I said, "what the hell" and did the same thing for Mr. Do!. I was under the impression that -- since it doesn't have a modern, switching power supply, but Old Shit -- that I wouldn't be able to adjust the power.

How wrong I was! What a moron, me. There are four knobs on the power brick to adjust that shit. +5, +12 ... and I don't remember the other two.

I measured the power getting to the board near the edge connector. +12 was at 12.05. +5 was at 4.6! That is ridiculously LOW. No fucking wonder it was crapping out at me constantly.

I should have measured it the day I got it. But I was just living in a world where I understood that I needed to use my multimeter in a certain way to set things right, I just didn't know how. Like the cast of the old TV show "Voyagers!"

Mr. Do!'s +5 is now at +5.05 volts. Here's hoping that solves the problems forevermore. With the game locking up, not the problems with Mr. Do!'s garden. Only Mr. Do! ... and you... can fix that!

by Ice Cream Jonsey » Thu May 01, 2008 9:35 pm

Awww. Thank you sweetie!

As you can see, I need to make a new bezel and control panel overlay for it. It's pretty ghetto right now, but I love it.

by Vitriola » Thu May 01, 2008 2:02 pm

Image

by Vitriola » Thu May 01, 2008 2:01 pm

Image

by Ice Cream Jonsey » Wed Apr 30, 2008 11:59 pm

My brother got me a replacement marquee for Mr. Do! for my birthday. He is the best brother ever. Once I find the camera, I shall take a photo. Do! has a lot of work, but at the same time, since I am not getting it to behave consistently (lots of lock-ups and garbage in the high score table) I'm hesitating throwing too much into it.

Along the same lines, I had forgotten what I needed to do to reset the high score table when it gets garbled. Rather than make this mistake over and over again, I am quoting the lines where I can find it.

From jrok's page on his high score save...

Test mode clears the High Score RAM.
NOTE TO SELF: To go into test mode, you have to hold the player one fire button down while turning the game on.

by Ice Cream Jonsey » Wed Mar 05, 2008 1:27 pm

I picked up a spare board from a fella down by where I work. It has a speed-up chip installed.

In fact, it is THE speed-up chip that was dumped and used for the faster Mr. Do! variant in MAME. In other words, this board is more famous than me.

Which is very awkward. I feel I should let it have my cube chair, and I should be the one watching from the whiteboard. And I'm here calling him "Mr." Do, too, natch. Jesus. I can't work like this.

by Ice Cream Jonsey » Mon Mar 03, 2008 12:13 pm

The guy I bought Mr. Do! from installed the high score save kit - it got garbled on me yesterday (Sunday). Just posting this to record the date to see how often it goes bad.

by Ice Cream Jonsey » Wed Oct 31, 2007 7:52 am

Check your PMs, if you could be so kind.

by Jack Straw » Wed Oct 31, 2007 3:57 am

Jack Straw wrote:I'll mail you $2.50 as advance payment for 10 plays whenever we can make it out to sunny Colorado.
look what came back to me in yesterday's mail. Damn man, you've moved TWICE (at least) since the last address I had for you?!?

eh, i have to do laundry anyway.

by Jack Straw » Thu Oct 11, 2007 12:14 pm

Mr. Do! hates you!

by Ice Cream Jonsey » Thu Oct 11, 2007 12:05 pm

To me, it's awesome that the inherent shittyness of the House of Guitars can't be contained by any one thread.

Here's an update on Mr. Do!: I had five games going the other night and Mr. Do! started acting up with graphics corruption and all sixes in the high score slots. End of days indeed! I toggled the dip switch that resets the high scores and everything went back to normal. Then, last night, on my second game since flipping the scores off and then on again I broke 100,000, which I had not done on the stand-up version before.

So... cool.

Not sure why it went wonky in the first place though.

AWESOME DUDE!

by Garth » Wed Sep 26, 2007 3:52 pm

Did you play stairway to heaven dude?

by AArdvark » Wed Sep 26, 2007 3:23 pm

The employees are WAY too cool to be bothered to actually help the customers. If you get a new guy working there then sometimes they will actually help. It's the ones that have been around for years that give the fuck-off attitudes.
I took drum lessons there for a year before I switched to Hochstein and let me tell you that store is something else. If you don't like to haggle then don't buy anything.
Case in point: Set of bass strings. The counter guy dint know how much they were as the labeling system at the HOG is akin to the safety regulations implemented at Chernobyl. the 'aged owner' announced that those strings were twenty dollars. My friend pointed to the sign that read "All guitar strings 50% off"

Friend] "Does that mean the regular price for these strings is forty dollars."

Owner] "Bass strings are excluded from the sale price."

Friend] "My bass is a guitar. It's a bass guitar."

Owner [becoming annoyed] "Do you want these or not?"

We left without the strings. I came back a week later. Because I had a lesson.


THE
WORLDS LARGEST
FRUSTRATION
AARDVARK

by co » Wed Sep 26, 2007 2:02 pm

It's exactly that, the fact that they completely disrespect their customers that makes me never consider going back there. I once bought a tuning meter there and dared to ask if I could write a check. It's one thing to have a no checks policy as lots of places do, but the guy arrogantly said, "no, because <i>our customers<i> always bounce checks we can't take them." How can you have a store that caters to musicians but seemingly loathe them at the same time?

by bruce » Wed Sep 26, 2007 1:37 pm

Ice Cream Jonsey wrote:When my brother wanted a guitar for Christmas one year there was no chance I was going anywhere else but Guitar Center.
Why didn't you try the pawn shop? Then he mighta gotten his own guitar back.

Bruce

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