D&D. Really

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Expand view Topic review: D&D. Really

by bruce » Sat Apr 19, 2003 9:05 pm

Son of a bitch.

I need to stop wasting my money on commercial adventures.

So, last night, we were all sitting around drinking, and I whined, "I don't have anything to run tomorrow," and Aimee said, "well, how about a haunted amusement park?"

So that's exactly what I did.

Today my players--or four of 'em anyway: not Bodhi, and not Tara/Taffy--played about the first 30% of Wraith World, a horrible funpark where everything and everyone tries to kill you. The rides so far encountered: Free Fall (just what it sounds like), the Remorhaz (big steel coaster, with stirges, fireballs, gargoyles, and green slime), the Kraken (with actual Kraken!), the Wyld Ryver Of Bl{\uumlaut}d (with Kuo-Toa and drowning), the Skytram (not exciting), the Pirate Ship (with a whole bunch of pirate skeletons), and the Flumpherator (a super-boring parachute ride).

There was also the piranha and imps at the pool-with-remote-controlled-boats, the wholesale slaughter of the zombie park attendants, and the deadly battle with the Huge Water Elemental in the fountain.

Lola kept failing her Fortitude saves on the barfy rides, with predictable consequences. I may actually draw and write this one up, because it's great fun.

Next time through: the Kyton's Chains (small whippy metal coaster), the Devil's Duodenum (log flume), the Slough Of Despond (the indoor boat ride, with bonus really mean monster), the Behir-Go-Round, the Screamin' Vrock (big wooden coaster), the Mirror Maze (guess what monsters will be in there!), the Crashing Cubes Of Acheron (bumper cars), the Graveyard (filled with undead), the Witch's Cottage (dorky indoor car ride, with Annis Hag), the Drunken Dwarven Mine Train, and, of course, the Legendary Lich's Lair. Plus the Train Around The Perimeter of the Park.

They will not be attending a show at the Amphitheatre of Endless Rawk, though.

Bruce

Re: March 1 Update

by bruce » Sun Mar 02, 2003 10:01 am

MONKEY MONKEY wrote: OH CHRIST, BRUEC... I CAN'T EVEN SAY THE WORDS.
I blame my wife.

Her character is the one who threw TAFKAP through that portal. Even after the fluffer dramatically demonstrated what happened when you went through it.

Bruce

Re: March 1 Update

by MONKEY MONKEY » Sun Mar 02, 2003 1:21 am

bruce wrote:So, tonight we had an abbreviated session.

TAFKAP is now Tara, a buxom Lawful Good female gnome sorceress. She was, naturally, horrified at being the star of a porn film. Wackiness ensued.

Bruce

OH CHRIST, BRUEC... I CAN'T EVEN SAY THE WORDS.

March 1 Update

by bruce » Sat Mar 01, 2003 10:36 pm

So, tonight we had an abbreviated session.

The party was still in <i>Womb of Horrors</i>. And Bodhidharma Diddly tossed TAFKAP through the "reverse sex and alignment" portal.

TAFKAP is now Tara, a buxom Lawful Good female gnome sorceress. She was, naturally, horrified at being the star of a porn film. Wackiness ensued.

Also, Ron Jermlaine got killed a bunch.

Bruce

by bruce » Mon Jan 27, 2003 4:43 pm

Ice Cream Jonsey wrote:Gyaah!! I don't want to be Mr Media Pir8, so I'll bring that down when I get home tonight.
Don't hurry. I can't even find the ESD portion of WotC anymore. I think Hasbro closed it, the bunch of pricks. So it is, AFAICT, no longer available. Fuckheads.
Ice Cream Jonsey wrote:Gygax really was the man there, for a while. Why was he nowhere near the 2nd Edition ruleset? Did he burn all his bridges by then, or was he against the attempts of 2nd Edition to make the game more stream-lined and easier to comprehend? The guy reminds me of Crawford an awful lot.
He lost control of TSR, because he'd put the company in his wife's name for tax reasons, and then she divorced him. He actually posts, or used to, on the KenzerCo HackMaster forums, as Col_Playdoh, and I heard that Kenzer was trying to do some sort of Castle GreyHack negotiations with him, which would TOTALLY KICK ASS. He seems like a very funny guy, and really pretty sane, unlike Crawford.

Bruce

by Ice Cream Jonsey » Mon Jan 27, 2003 2:50 pm

Gyaah!! I don't want to be Mr Media Pir8, so I'll bring that down when I get home tonight.

Gygax really was the man there, for a while. Why was he nowhere near the 2nd Edition ruleset? Did he burn all his bridges by then, or was he against the attempts of 2nd Edition to make the game more stream-lined and easier to comprehend? The guy reminds me of Crawford an awful lot.

by bruce » Mon Jan 27, 2003 2:43 pm

Ice Cream Jonsey wrote:I found the Tomb of Horrors (first edition) on Kazaa last night. As far as I can tell, the thing is completely out of print. If it isn't out of print, i.e., if it's being sold somewhere then someone please let me know and I will take the following down:
It's probably being sold in PDF form by WotC., and probably Return to the Tomb of Horrors (which was 2d edition but had ToH as its chapter 2 (of 4)) is still being sold, though it might not be in print.

It is, absolutely, the finest Deathtrap Dungeon Crawl EVER, bar none. It's really Gygax at the absolute peak of his powers. Everyone ought to read (or better, play) it.

Adam

by Ice Cream Jonsey » Mon Jan 27, 2003 2:26 pm

I found the Tomb of Horrors (first edition) on Kazaa last night. As far as I can tell, the thing is completely out of print. If it isn't out of print, i.e., if it's being sold somewhere then someone please let me know and I will take the following down:

http://www.joltcountry.com/downloads/toh.zip

Actually, I will probably have to take it down at the end of the month anyway, as it's 18MB and I don't want to bankrupt myself or my alloted transfer range in February. But everything I've ever read indicates that this is a really good module.

TAFKAP

by bruce » Mon Jan 27, 2003 12:37 am

If I get time (not likely) before the next session I'm going to make some movie posters, starring TAFKAP.

I need suggestions of pornified titles based on the line of classic AD&D modules. Some don't even need pr0nification.

For instance:

L!: The Secret of Bone Hill
Q1: Queen of the Demonweb Pits
G2: The Glacial Rift of the Frost Giant Jarl
D3: Vault of the Drow

Some need a little help:

S1: Tomb of Whores
D1: Descent into the Depths of the Colon

Anyone else got any ideas for me?

Bruce

by loafergirl » Sun Jan 26, 2003 3:00 am

Hehehe one of the first things anyone in my roleplaying group does when they see a large creature like a dragon or pit fiend is say "I attempt to disbelieve" =)

Every now and again you have to throw in some whacky shit to catch the players attention again (for instance a few sessions ago I took over DMing because the regular DM needed a break) he didn't want to tell me to much for plots sake so it had to be hack and slash which can get boring, so along with the carnivorous apes attacking the party I threw in a visit from Mojo Jojo at the end to wake everyone back up.

Oh and something else amusing that was around for 2nd edition but could be easily adapted...
http://www.lysator.liu.se/~johol/netboo ... carnal.txt
The realistically speaking I would not aprove in terms of comedy Bybigs Bitchslap is one of the funnier spells

And at one point I found a sight that had D&D adlibs but I don't have the link anymore.

-LG

by Ice Cream Jonsey » Sun Jan 26, 2003 2:50 am

As the rest of the party whales on Kurt, Taffy convinces the party cleric to cast heal on him while he holds the minotaurean member to his own, sad, penis-stump. Now, a bull's penis is like 3 feet long. TAFKAP, being a gnome, is 3'6". Meanwhile, the rest of the party eventually brings down Kurt, and Brad the Asshole lops his head off. The party returns triumphant. Especially Taffy.
I'd say "how did they divy up the treasure and who got the best bits?"... but it looks quite obvious that Taffy did.

Everyone is redeemed.

by bruce » Sun Jan 26, 2003 2:37 am

Wow, that was FUCKING AWESOME.

We started playing about 2:00 PM, stopped for dinner from 6 to 7, and played again until 11:30.

In that time, my players:

1) Took the fucking hint about the cockatrice, and carried it around on the pole it was already stuck to, pecking people with it occasionally and turning them to stone. Whomped a few more undead cows for good measure.

2) Headed up to the front door of the castle, got peppered with arrows, and actually decided to take cover/turn invisible/whatever and got inside, slaughtered the Bovinian (read: minotaur Lite) guards (with clever use of <i>grease</i> on one staircase and then <i>web</i> on the other as the remaining guard tried to come down it), and got into the keep proper.

3) FIreballed a bunch more of the Bovinians in their commons room, and cast <i>grease</i> at the door to slow them in getting out of the burning building. Then chased the survivors down into the root cellar, ambushed them as they tried to get through the secret door into the wine cellar under the inner keep, and murdered them all except Dung-Boy, who shat himself trying to get out of being dragooned into being the guide. The group is mostly chaotic neutral and evil, so this is perfectly acceptable behavior to them....

4) From here, things began to get ugly. After deciding that they didn't really need Dung-Boy's services, they murdered him too. The gnome sorceror with the glowing dick (he, unwisely, pissed on the warp core a few episodes back[0]) found Dennis's (Dennis is the illusionist who is, basically, Dennis Hopper in <i>Apocalypse Now</i>. Remember that we're playing <i>Apocalypse Cow</i>.) stash of expensive tacky outfits and went to town with a pair of scissors to make them fit.

5) They pretty much believed in the illusory dragon long enough to let Dennis fuck with them a little, but then they made short and bloody work of him, TAFKAP delivering a thoroghly repulsive <i>coup de grace</i> with <i>magic missile</i> that was pretty much like shotgunning a tomato.

6) Then they encountered Grandmaster Ratte, both for the Cult of the Dead Cow reference, and because, very very early on in our adventuring days, Lola the Git, Half-Orc Barbarian, came to one of the villians in <i>Thieves in the Forest</i>, a wererat, without having actually found the silver dagger that was supposed to allow you to hurt him earlier in the adventure. So she announced she was grabbing a handful of silver coins and fisting him. And, naturally, rolled a 20 on her to-hit roll. Boom, splat. Well, Grandmaster Ratte was <i>that</i> wererat's brother and had been training himself in martial arts for years so that he could avenge his brother's death, which he attempted to do in cheesy Kung Fu bad lip synced style. Unfortunately I didn't give him enough armor class and he turned out to be a pussy. When he was down and unconscious, Lola daintily delivered the <i>coup de grace</i> with a single anally inserted silver piece.

7) Then on to Kurt. He's a badass cleric minotaur, living inside utter magical darkness, in a tower that smells very badly of death and decay. He quotes all of Marlon Brando's lines from the movie. TAFKAP attempts to light up the place by, well, whipping it out. Kurt doesn't care for the light and severs Taffy's member with his axe. Taffy goes, naturally, berserk, dives under Kurt's robes, grabs hold of his big minotaurean schween, and starts sawing with his dagger. Kurt shrieks and jumps back. Taffy pulls as hard as he can and keeps sawing away with his other hand. Kurt rolls a 2 on his Escape Artist check, and Taffy pulls out another natural 20 on his strength check. Poink. As the rest of the party whales on Kurt, Taffy convinces the party cleric to cast <i>heal</i> on him while he holds the minotaurean member to his own, sad, penis-stump. Now, a bull's penis is like 3 feet long. TAFKAP, being a gnome, is 3'6". Meanwhile, the rest of the party eventually brings down Kurt, and Brad the Asshole lops his head off. The party returns triumphant. Especially Taffy.

What fun!

Bruce

[0] There's a big electrical pillar in <i>Return to the Temple Of Elemental Evil</i>. TAFKAP ("The Artist Formerly Known As Prince"), the gnome, decided to pee on it. Healing magic was able to restore his manhood, or at least some of it, but it glowed after that.

by bruce » Sat Jan 25, 2003 12:11 am

Ice Cream Jonsey wrote: You seem like a 1st Edition guy to me, though, Bruce. But that's just a guess. I always liked reading the 1st Edition books (the 1st Edition DM Manual is so freaking well-written -- Gygax gets a lot of shit, but goddamn was he on for that thing) and always used it wherever 2nd lacked.
Good guess. Yeah, I was First Edition, and then I stopped playing D&D shortly after <i>Unearthed Arcana</i> and <i>Monster Manual II</i>, played Call of Cthulhu and GURPS for many years, and then a few years ago, found a group of gamers in central Jersey, and the system we all had in common was First Ed. After that I went straight to Third after I got to St. Louis, except that I took a big detour through Planescape, which is Second Edition, because <i>Planescape: Torment</i> was so terrific.

One of the nice things about Third Edition, that no one comments on, is that it largely pretends Second Edition didn't happen. For instance, the "Example Game" in the DMG? Same dungeon, same encounters as in the First Edition DMG. Demons and Devils have their correct names again. I miss the Wandering Harlot Table in 1st Edition, though, and I'm very disappointed that it didn't make it into HackMaster, which is a terrific spoof of First Edition and all that it entailed as well as being a pretty damn good game in its own right. It's basically First Edition with house rules as they'd have been written by powergaming, adversarial-with-the-DM, rules-lawyering types. Very much a reaction against White Wolf-style Storytelling games. It's a hoot. http://www.kenzerco.com/rpg/hackmaster.

So I guess it's fairer to say that I'm a not-Second Edition kinda guy. Second Edition was basically the worst of TSR's Pussification Phase. Of course, what you see now is what you're going to get, because Hasbro, who owns WotC, who bought TSR, fired pretty much anyone with any creative talent a few months ago. But 3d Ed is still a very fine system for heroic fantasy roleplaying.

Bruce

by Ice Cream Jonsey » Fri Jan 24, 2003 7:11 pm

I wish, when I was playing D&D, I had a DM like Bruce. I always had to be the DM whenever I played. At one point I had complete command of the 2nd Edition of the game. (I don't mean that in a superhuman way, I just mean in terms of running an organized game from start to finish and such.) The protagonist in the game I am working on is a D&D nut, and I've been re-reading all the rule books -- it's amazing all the stuff I've forgotten.

You seem like a 1st Edition guy to me, though, Bruce. But that's just a guess. I always liked reading the 1st Edition books (the 1st Edition DM Manual is so freaking well-written -- Gygax gets a lot of shit, but goddamn was he on for that thing) and always used it wherever 2nd lacked.

Well, they get another chance tomorrow

by bruce » Fri Jan 24, 2003 6:57 pm

When they go to beard the fearsome Kurt the Minotaur (and Grandmaster Ratte) in his lair.

Along with another heaping handful of undead bovines, this time made with the BONE and CORPSE templates from <i>The Book of Vile Darkness</i>. Of course, since those things are basically skeletons and zombies with their initial intelligence, and the creatures are, um, dairy cows, I'm not sure it will make much difference.

Bruce

by Ice Cream Jonsey » Fri Jan 24, 2003 5:07 pm

Bruce started a topic with the word "cockatrice" in it, and there's been no appearance from MONKEY MONKEY? Goddamn man, what the HELL am I paying you for?

by loafergirl » Fri Jan 24, 2003 5:03 pm

It also depend how into fantasy they are, perhaps they are not familier with the cocatrice stone turning abilty, and for that matter, traditionally that only happens when you look at them....

by bruce » Thu Jan 23, 2003 11:06 pm

loafergirl wrote:Did you hint at all for them to use the chickens? if not that is your error as a DM, as I have never played the mentioned game if someone gave me an AD&D scenario with that I'd probably have my character whomp ass with regular weapons.
Eh, I showed them the cockatrice corpse, and showed them the picture in the Monster Manual, and didn't hide the name of the creature. They shoulda known what it was and what it was good for.

Bruce

by loafergirl » Thu Jan 23, 2003 10:04 pm

Did you hint at all for them to use the chickens? if not that is your error as a DM, as I have never played the mentioned game if someone gave me an AD&D scenario with that I'd probably have my character whomp ass with regular weapons.

by Lex » Sun Jan 19, 2003 5:17 am

Morons.

Nice cDc reference, tho.

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