Within the space of roughly a single month, the number of top-down water-based city builder/survival games went from zero to three:
8/23:
8/30:
9/26:
I've only tried the second one, which looks to be more up my alley (a little more open-world/hardcore/dark aesthetic), but I just think it's odd/interesting that these three came out so close to one another, when before this I don't think this was even a genre.
This post would be more appropriate on Caltrops, but, echh. Y'know?
Water city-builders.
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Water city-builders.
Am I a hero? I really can't say. But, yes.
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Re: Water city-builders.
In retrospect, I probably should have posted this on Caltrops.
Am I a hero? I really can't say. But, yes.
- bryanb
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Re: Water city-builders.
I wonder if there would be any interest in a new Waterworld game. That sounds like a great way to lose a lot of money or defraud a lot of Kickstarter contributors.
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Re: Water city-builders.
Hey, I wonder if the breakout success of RAFT had anything to do with that? Probably not.