Beautiful. Flawless. We never had a SNES and I have probably played fewer than 5 SNES games in my life. NBA Jam for SNES was incredibly responsive with no lag that I could detect. I'd play the hell out of this with people on a giant HDTV.
Mortal Kombat II for Sega Genesis
Didn't like this at all. On "Very Easy" and "Easy" I played for 15 minutes and won a single match. It seems very laggy, to the point where I thought there was something wrong with my joystick (but NBA Jam up above proved that was not the point). I played Streets of Rage 2 after this for the Genesis & that seemed pretty responsive, so I think it may just be MK2 that is at fault here.
RealNC wrote: Sat Jan 16, 2021 1:58 am
Try SNES MK2. It's supposed to be the better version.
I've got SNES ROMs downloading now!
Q*bert for the Atari 800
It's fine but Q*bert looks terrible, you have to figure out a way to get the white in his eyes. :( Uses a control scheme where you had to know to rotate your joystick 45 degrees. At no point does the game tell you that which is kind of crazy.
#2 Sega Genesis 32x version (if I recall this one is actually better in some respects but the music/sound just wasn't there for me)
#3 Sega Saturn should have been the best. It does have the best music, sound, and graphics from what I remember but suffered bad load times and Shang Tsung's transformations. However, the latter was always dog shit on any MK port for PS1.
Also, anyone who says best home version of MK1 is the Genesis version is a fucking moron. The best version of MK1 for home consoles was for the Sega CD system.
Jizaboz wrote: Sun Jan 17, 2021 2:23 am
#1 Super NES
Actually it's the PC version (MS-DOS) that's #1. It's pretty much arcade-accurate. The other versions have downgrades to fit hardware limits (like sprite sizes.)
Jizaboz wrote: Sun Jan 17, 2021 2:23 am
#1 Super NES
Actually it's the PC version (MS-DOS) that's #1. It's pretty much arcade-accurate. The other versions have downgrades to fit hardware limits (like sprite sizes.)