object limit
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object limit
I was wondering what the limit was for number of objects. My friend is making a game and he has 950 objects so far and he says he is limited to 1024 objects and is worried about the limit. anyone know?
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It depends. Certain things are static, but the things you're likely to need to increase (like objects, routines, etc.) can be increased into the tens of thousands, if you actually need that many.
Invoking the compiler with:
hc $list
will give you a rundown of all the modifiable limits.
(The reason they're limited by default is for cross-platform compatibility, so that even limited-memory platforms can compile a moderately large game.)
Invoking the compiler with:
hc $list
will give you a rundown of all the modifiable limits.
(The reason they're limited by default is for cross-platform compatibility, so that even limited-memory platforms can compile a moderately large game.)
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