I'm thinking about starting a series of essays or articles dealing with Hugo development. I'm not really trying to write a tutorial -- more just a series of specific how-to articles. I'm thinking about starting with some pretty basic: searching the default library. When I first started out, and when I see other people with beginner Hugo questions... I think just knowing that most of Hugo's behavior is described in the libraries is a helpful thing to know. Giving examples on how to find it, change it (with "replace") and research how something work could be a benefit.
I'd also like to write one about adding windows/graphics, with maybe some tips on attaching graphics as a property of rooms or NPCs. I have a few ideas for future articles, assuming I actually get motivated enough to get rolling.
Can anybody suggest other topics? Maybe an article explaining the command-line compiler (I use .BAT files to compile and run, which worked well for me). Maybe an article on string manipulation, with some routines I've written for my games. Just anything that might make an interesting Hugo article, to give people specific tips about a specific aspect of Hugo. Ideas?
Hugo Tips
Moderators: Ice Cream Jonsey, joltcountry
-
- Posts: 192
- Joined: Mon Nov 22, 2004 3:19 pm
- Location: Wichita, KS
- Contact:
- pinback
- Posts: 17927
- Joined: Sat Apr 27, 2002 3:00 pm
- Contact:
- Ice Cream Jonsey
- Posts: 30193
- Joined: Sat Apr 27, 2002 2:44 pm
- Location: Colorado
- Contact:
String manipulation would be fantatic. I remember having a bit of trouble with that in the beginning.
I could help out if you need any source code for graphics. I'm not able to make the source code to the last two games publically available, but I'd be happy to send them to you, Merk.
I don't think anyone has ever done it, but a routine to do a Level 9-style "FIND OBJECT"... "You go east... you go north..." routine would be great. My understanding is that Inform 7 includes this, which is why I thought of it.
And, as always, if you need some hosting for your articles, I'd be happy to put them up for you.
I could help out if you need any source code for graphics. I'm not able to make the source code to the last two games publically available, but I'd be happy to send them to you, Merk.
I don't think anyone has ever done it, but a routine to do a Level 9-style "FIND OBJECT"... "You go east... you go north..." routine would be great. My understanding is that Inform 7 includes this, which is why I thought of it.
And, as always, if you need some hosting for your articles, I'd be happy to put them up for you.
the dark and gritty...Ice Cream Jonsey!
-
- Posts: 192
- Joined: Mon Nov 22, 2004 3:19 pm
- Location: Wichita, KS
- Contact:
Right now, it's just an idea I've been tossing around. Sample code would be great for a graphics article. I've done quite a bit with a WIP, too, but it would be cool to see if you've got better ideas. :)
Hosting shouldn't be a problem. I have a dedicated server, and I'll be moving it to an even *better* server next week (The 4.3.0 server listed here):
http://www.servercentral.net/services/dedicated.php
Hosting shouldn't be a problem. I have a dedicated server, and I'll be moving it to an even *better* server next week (The 4.3.0 server listed here):
http://www.servercentral.net/services/dedicated.php