Asteroids is easy

Arcade Games & Cooking.

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Ice Cream Jonsey
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Post by Ice Cream Jonsey »

Okay, I got 7050.
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Post by pinback »

Well, that's terrible.
Am I a hero? I really can't say. But, yes.

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Post by Ice Cream Jonsey »

pinback wrote:Well, that's terrible.
YOU'RE TERR-- no.

I cannot allow myself to think that I "won" at this because I was short with you. I must press on.

I am going to assemble my Asteroids button layout piece to the JOYSTICK 3000 I am building and then play it as it was meant to be played -- with buttons. I want it to be so slick that you will immediately demand your own.

I will then break 10,000 and wonder how I ever played it with a gamepad.
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Post by Ice Cream Jonsey »

Update: with more or less daily plays in the GP2X version, I have been unable to break 10,000 points.

Today I learned about a strategy involving the ship being in a corner of the screen, and therefore able to pick off UFOs. I will attempt this strategy and report back within a year with my results.
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Post by pinback »

How is this possible?
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Post by Ice Cream Jonsey »

Okay, Joystick 3000 is apparently the name of the joystick I built last summer. Fine, fine. I have not been using it much for Asteroids. Nor have I been using the 17" monitor it is (eventually) speaking to.

No, I've been playing Roids (we're good friends: it calls me Jonez) on this:

Image

I want to clarify that. I know that CO, Worm, Lex and Bond are all aware that I have that thing and, if they cared to think about it, would realize from the thread that the device depicted is where the Roids are going down. So, that's all just clarification.

That is damn well NOT the right control scheme. So. Back to the Joystick 3000, only this time I'm-a hunt UFOs? I think so. I think so very much.
the dark and gritty...Ice Cream Jonsey!

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Post by Ice Cream Jonsey »

Also, someone is selling an upright locally for $650.
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Post by Ice Cream Jonsey »

Also, does anyone know if the arcade version keeps high scores after power is cut?
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Post by pinback »

Ice Cream Jonsey wrote:Also, does anyone know if the arcade version keeps high scores after power is cut?
It absolutely does not, or I wouldn't have had to keep going back to Vegas, to the upstairs bar at Gameworks across from NY, NY and getting my name back up on top every three months, back when that thing was in working order.
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Post by Ice Cream Jonsey »

So, any Asteroids machine could benefit from one of these:

http://www.brasington.org/arcade/hs/asteroids/
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Post by Ice Cream Jonsey »

I played using the Joystick 3000. This has button keys specifically designed for Asteroids, as I have probably said before. Just guessing.

I went to play it after dinner and a button on my unit broke! I had to open it up and in doing so realized that I killed a cherry switch. Man. Less than a year out of that one. I found this out, I should add, in my *best game ever* when suddenly thrust didn't work any more.

I had a spare cherry switch, so I installed it in the box: good as new.

After this, I got to 12,450. I feel like this is the dawn of a new day. I'm getting better at shooting the little UFO. Playing on a 17" monitor, rather than the tiny GP2X screen, also makes an enormous amount of difference. Who'd have guessed? Well, besides everyone who ever took the time to think about it.

Ben got to 10,000 with 4 lives left. My goal, now, is to simply make it to 15,000. Asteroids is a marvelous game and I sold it short previously. I like Rockaroids and everything, but a true Asteroids port for the Vectrex needs to happen.
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Post by Ice Cream Jonsey »

15,010 on Asteroids Deluxe. I wanted to play that to have added incentive to use the shields button. I am hoping this translates into me using it when I absolutely have to in regular Asteroids. What I have been doing instead is hitting the asteroids, UFOs and bullets with the hull of my ship. As any Buffalo Sabres or Colorado Avalanche fan can attest: Hull sucks.
the dark and gritty...Ice Cream Jonsey!

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