Getting / Dropping Vehicles (strange bug?)
Moderators: Ice Cream Jonsey, joltcountry
Getting / Dropping Vehicles (strange bug?)
"I heard of pickup trucks, but this is ridiculous!"
In at least some games, it is sometimes possible to Get and Drop vehicles. The vehicles do not show up in the Inventory, but they do show up in the list of items to Drop. I have no idea why this can be done sometimes but not other times.
This could be a bug, or an oversight, or an intentional feature. After all, one can carry small enough vehicle such as a skateboard or scooter.
Right now, I use the step macro to check INV[] for all (large) vehicles, and set INV[] to zero, and MAPADD the vehicle with a "It's too heavy" message. That prevents lifting them; but I can't find an easy way to place the vehicle in the same square it was taken from.
Has anyone else run into this feature/bug?
In at least some games, it is sometimes possible to Get and Drop vehicles. The vehicles do not show up in the Inventory, but they do show up in the list of items to Drop. I have no idea why this can be done sometimes but not other times.
This could be a bug, or an oversight, or an intentional feature. After all, one can carry small enough vehicle such as a skateboard or scooter.
Right now, I use the step macro to check INV[] for all (large) vehicles, and set INV[] to zero, and MAPADD the vehicle with a "It's too heavy" message. That prevents lifting them; but I can't find an easy way to place the vehicle in the same square it was taken from.
Has anyone else run into this feature/bug?
- Tdarcos
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Re: Getting / Dropping Vehicles (strange bug?)
Are you sure this is a function of Hugo? My understanding is that the "static" attribute is used to represent an object that cannot be taken.Admiral Ackguh wrote:"I heard of pickup trucks, but this is ridiculous!"
In at least some games, it is sometimes possible to Get and Drop vehicles. The vehicles do not show up in the Inventory, but they do show up in the list of items to Drop. I have no idea why this can be done sometimes but not other times.
This could be a bug, or an oversight, or an intentional feature. After all, one can carry small enough vehicle such as a skateboard or scooter.
Right now, I use the step macro to check INV[] for all (large) vehicles, and set INV[] to zero, and MAPADD the vehicle with a "It's too heavy" message. That prevents lifting them; but I can't find an easy way to place the vehicle in the same square it was taken from.
Has anyone else run into this feature/bug?
"Baby, I was afraid before
I'm not afraid, any more."
- Belinda Carlisle, Heaven Is A Place On Earth
I'm not afraid, any more."
- Belinda Carlisle, Heaven Is A Place On Earth
- pinback
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Re: Getting / Dropping Vehicles (strange bug?)
Sweet hopping Christ.Tdarcos wrote:Are you sure this is a function of Hugo? My understanding is that the "static" attribute is used to represent an object that cannot be taken.Admiral Ackguh wrote:"I heard of pickup trucks, but this is ridiculous!"
In at least some games, it is sometimes possible to Get and Drop vehicles. The vehicles do not show up in the Inventory, but they do show up in the list of items to Drop. I have no idea why this can be done sometimes but not other times.
This could be a bug, or an oversight, or an intentional feature. After all, one can carry small enough vehicle such as a skateboard or scooter.
Right now, I use the step macro to check INV[] for all (large) vehicles, and set INV[] to zero, and MAPADD the vehicle with a "It's too heavy" message. That prevents lifting them; but I can't find an easy way to place the vehicle in the same square it was taken from.
Has anyone else run into this feature/bug?
WRONG BASE, CHUBS!
Am I a hero? I really can't say. But, yes.
- Tdarcos
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Re: Getting / Dropping Vehicles (strange bug?)
You have to be clearer. I don't understand. He asked a question about Hugo. If he's wrong. you're supposed to respond to his message.pinback wrote:Sweet hopping Christ.Tdarcos wrote:Are you sure this is a function of Hugo? My understanding is that the "static" attribute is used to represent an object that cannot be taken.Admiral Ackguh wrote:"I heard of pickup trucks, but this is ridiculous!"
In at least some games, it is sometimes possible to Get and Drop vehicles. The vehicles do not show up in the Inventory, but they do show up in the list of items to Drop. I have no idea why this can be done sometimes but not other times.
This could be a bug, or an oversight, or an intentional feature. After all, one can carry small enough vehicle such as a skateboard or scooter.
Right now, I use the step macro to check INV[] for all (large) vehicles, and set INV[] to zero, and MAPADD the vehicle with a "It's too heavy" message. That prevents lifting them; but I can't find an easy way to place the vehicle in the same square it was taken from.
Has anyone else run into this feature/bug?
WRONG BASE, CHUBS!
Otherwise, explain to me - in a manner in which a normal human being can understand - how I am supposed to know that I'm in the wrong base. Your comment makes no sense as you're telling me that answering his message was in the wrong base, and how the fuck am I supposed to know this?
You're getting to be an irritating son-of-a-bitch for your comments that don't inform, but just criticize.
"Baby, I was afraid before
I'm not afraid, any more."
- Belinda Carlisle, Heaven Is A Place On Earth
I'm not afraid, any more."
- Belinda Carlisle, Heaven Is A Place On Earth
- Ice Cream Jonsey
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Re: Getting / Dropping Vehicles (strange bug?)
HE DID NOT ASK A QUESTION ABOUT HUGO.You have to be clearer. I don't understand. He asked a question about Hugo.
HE ASKED A QUESTION ABOUT ACK.
THIS IS THE ACK BASE.
THIS IS NOT THE HUGO BASE.
ARE YOUR COLORS SET TO RED ON BLACK??!
Am I a hero? I really can't say. But, yes.
- Tdarcos
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Okay, I made a mistake, and that's what Pinhead should have said. All Pinhead had to do was either say, "This isn't the Hugo forum" or say "This is the Adventure Creation Kit forum, not Hugo," and he would not only have raised his own stature by simply saying the right thing in the right way, he wouldn't have confused me. I thought I was reading another Hugo posting. And that's all he would have had to say.Ice Cream Jonsey wrote:The name of this base is Adventure Creation Kit. I agree that Ben's rudeness is uncalled for, but it does say what base it is on the screen. Ben is a monster-person.
Why is it (some) people can't just do things in a simple, easy fashion, they immediately go for hard, mean, stupid and cruel? I guess that's the way Pinback is.
I mean, he did rape one of my posts once when I was trying to save the Starcraft Base. He never did say if he liked or disliked my Pulp Fiction analogy.
"Baby, I was afraid before
I'm not afraid, any more."
- Belinda Carlisle, Heaven Is A Place On Earth
I'm not afraid, any more."
- Belinda Carlisle, Heaven Is A Place On Earth
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