The game I've been throwing hints about, including the fuse box and stuff, is tentatively titled "Tripkey". It is coming along a lot faster than I expected and I think I might be finished in a week or two.
I've forgotten where to advertise for beta testers who'd be interested in playing the game.
Also, should I include help/hints and if so, how do I integrate them? Use the standard help menu, or something else? Original adventure put a bit of information on a note in the mailbox.
I could leave a note in the library... Maybe along with a newspaper.
Testing Release: Tripkey
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- Tdarcos
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Testing Release: Tripkey
"When I die, I want it easy and peaceful in my sleep, like my uncle.
Not screaming and crying like his passengers."
Not screaming and crying like his passengers."