It worked.
I tried to take it downstairs.
It no longer works.
I'll post again when it works.

Moderators: AArdvark, Ice Cream Jonsey
I don't think you sound like a dick at all. Also, in other news, while trying to get the thing downstairs, I lost my penis.pinback wrote:This sounds like me being dick, totally don't mean to be a dick, I know it's part of the hobby, I'm just trying to learn:
True! Although, a lot of times burn-in shows up worse on a flash photograph with the game off than it does when the game is on and you are playing it."Burn-in" is obviously something every arcade collector must deal with. Ol 'pede there appears to have just a bit of it.
Ha, you know what, the only burn-in that really bugs me is when it is burn-in for a different game. My Zoo Keeper was originally a Qix, and Qix has the word "Qix" up top. Fuck that pissed me off. (I put a new monitor in Zoo Keeper. Well, my friend did.)As a collector, does that:
1. Piss you off and make you want to replace the screen.
2. "Add character" to the machine.
3. Piss you off but not enough to make you want a new screen.
4. Totally get you psyched.
5. OTHER??
No, I can't get to the fourth board.pinback wrote:One more question, and then I'll hang up and listen. Love your guys's show by the way:
Are you any good at Centipede? Do you feel your experience with trackballs and trackball-related careers and games contributes to your Centipede skill?
Course he will!To put it another way, is RYE gonna end up with high score the next time I visit or what?
But you EXCEL at a different trackball game, The Castle of the Crystal Bear! How do you explain your terribleness at Centipede?Ice Cream Jonsey wrote:It never really struck me before you said it, though. I use a goddamn trackball, what, 16 hours a day? And I can't manipulate one well enough for the bug blaster to do the one thing the Bug Blaster Project was designed for (blast bugs).
I have a theory on Centipede. I have posted it before, but I will post it again.pinback wrote:But you EXCEL at a different trackball game, The Castle of the Crystal Bear! How do you explain your terribleness at Centipede?Ice Cream Jonsey wrote:It never really struck me before you said it, though. I use a goddamn trackball, what, 16 hours a day? And I can't manipulate one well enough for the bug blaster to do the one thing the Bug Blaster Project was designed for (blast bugs).
Long time first time.
Haha, well, get this shit. The Centipede was an early (er, IS an early) model, and it doesn't have the places in back where you can grip the cabinet, like most Atari cabs have.Flack wrote:I dropped a RoadBlasters cabinet on myself once. In retrospect, trying to put a game on a dolly on a slippery surface on a slope may have been asking for it. They're so big that they kind of fall slowly and at least when that RoadBlasters fell on me, I had this illusion that I could stop it. So it was less of an instant-flattening and more of a slow-crushing. It just so happened that my mom was there at the time and the visual of her tying to lift a then-horizontal RoadBlasters cabinet off me made me laugh a little while it was crushing my leg and pelvis.
That brings up a related question, if they're even going to make commercial coin-op video games any more (you can ponder that point separately), what would they use for output? There are several choices:Ice Cream Jonsey wrote:Ha, you know what, the only burn-in that really bugs me is when it is burn-in for a different game... was different when we used to be able to get new 19" CRTs for $145... Just because we could... Now, though, to go through the trouble of finding a CRT is such a goddamn pain (and expensive!) that we make do.
Not for readers of Robert A. Heinlein's book Starship Troopers, not at all.Ice Cream Jonsey wrote:If I told you that spiders were an alien race, would you be surprised?
Arcade games have been using LCD flat screen televisions/monitors for about a decade now, and many larger games have been using projection monitors for about 20 years.Tdarcos wrote:That brings up a related question, if they're even going to make commercial coin-op video games any more (you can ponder that point separately), what would they use for output?
What do they use for video output? NTSC Analog TV, ATSC Digital Television, PC-Type (VGA/DVI). S-Video, more than one of these or what, and how does the resolution compare to what a PC might generate? (I think a TV does 640x480 while I can run my monitor with no sweat at 1280x1024.)Flack wrote:Arcade games have been using LCD flat screen televisions/monitors for about a decade now, and many larger games have been using projection monitors for about 20 years.Tdarcos wrote:That brings up a related question, if they're even going to make commercial coin-op video games any more (you can ponder that point separately), what would they use for output?