I checked out the new ACK website (ya know, the Adventure Creaton Kit???), I haven't truly played with ACK until now... Kudos to Chris Hopkins for bringing out the most awesome of all RPG Makers (save for VX, Ima buying that one ^_^)... I was startled he made a new edition to the programming... Oki now, here's a question... Is it possible to make standalone game with ACKPlay? If so, what are the programs needed for it to run standalone?
I know it's been awhile, but I really am happy to see ACK 2.3
Nihil Vulture
ACK 2.3
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Re: ACK 2.3
Curious about this myself! I'll research it and see what I can find out.Nihil Vulture wrote:Ok now, here's a question... Is it possible to make standalone game with ACKPlay? If so, what are the programs needed for it to run standalone?
the dark and gritty...Ice Cream Jonsey!
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With the new ACK version, you can use ACKMOD.EXE to launch a game standalone. Make a .bat file with this line in it:
ACKMOD -r [advname]
...where [advname] is the name of your game's folder. Put the bat file in the main ACK folder, distribute ACK and your game folder together, and instruct people to run the game using the .bat file (which you could name PLAY.BAT or something). You can also rename the main ACK folder, so the whole package will have a 'standalone' feel.
ACKMOD -r [advname]
...where [advname] is the name of your game's folder. Put the bat file in the main ACK folder, distribute ACK and your game folder together, and instruct people to run the game using the .bat file (which you could name PLAY.BAT or something). You can also rename the main ACK folder, so the whole package will have a 'standalone' feel.
stand-alone ACK adventures
Yes -- it's not too hard to make a game run standalone:
- Make a copy of your ACK installation, and name the new ACK folder to match the name of your game (i.e. GAMENAME)
- Delete the other folders in the GAMES folder (tutorial, etc.)
- Delete the UTIL folder
- Delete the KITS folder
- Leave ackmod, ack01, and ack02.exe alone, but you can delete ack.exe, ack00.exe, and ack04.exe and up if you want to get rid of the editors and the main menu
- Cut and paste from the ACK documentation as needed, if you don't include it (in which case it would be nice if the documentation for your game gave them some clue how to get the full version of ACK)
- Create a YOURGAME.BAT file like the following:
@echo off
sbfmdrv
ackmod -r YOURGAME
sbfmdrv /u
(replacing YOURGAME with the name of your game folder, which should be in the GAMES folder)
P.S. There should be a 2.5 out before too much longer, with some nice extra goodies. (All of the above will still work, but I'll make sure to add it to the manual too)
- Make a copy of your ACK installation, and name the new ACK folder to match the name of your game (i.e. GAMENAME)
- Delete the other folders in the GAMES folder (tutorial, etc.)
- Delete the UTIL folder
- Delete the KITS folder
- Leave ackmod, ack01, and ack02.exe alone, but you can delete ack.exe, ack00.exe, and ack04.exe and up if you want to get rid of the editors and the main menu
- Cut and paste from the ACK documentation as needed, if you don't include it (in which case it would be nice if the documentation for your game gave them some clue how to get the full version of ACK)
- Create a YOURGAME.BAT file like the following:
@echo off
sbfmdrv
ackmod -r YOURGAME
sbfmdrv /u
(replacing YOURGAME with the name of your game folder, which should be in the GAMES folder)
P.S. There should be a 2.5 out before too much longer, with some nice extra goodies. (All of the above will still work, but I'll make sure to add it to the manual too)