There are no rules, you can post anything you like here. It's more of a general chat area. You can of course use it to show off something your working on or finished as well. It doesn't necessarily have to be ACK related.Noun 1. crossroads - a community of people smaller than a village
2. crossroads - a crisis situation or point in time when a critical decision must be made
- a. A place where two or more roads meet.
b. A small, usually rural community situated at an intersection of two or more roads: asked for directions at a remote crossroads.
c. A place that is centrally located.
Crossroads of the Multiverse
Moderators: Ice Cream Jonsey, joltcountry
- Garth's Equipment Shop
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Crossroads of the Multiverse
Last edited by Garth's Equipment Shop on Fri May 16, 2014 4:28 am, edited 16 times in total.
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- Garth's Equipment Shop
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- Garth's Equipment Shop
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- Garth's Equipment Shop
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Decided to go with a much shorter simpler intro post so as not to steal anyone's thunder in this thread nor confuse new comers trying to get their bearings here.
I'm working on a concept now for a game contest to encourage everyone to submit a finished game. I'm drawing inspiration primarily from those various game programming challenges out there such as:
Ludum Dare in which programmers agree to a certain theme and set out to program a game over the weekend
or...
24 Hour RPG (and at 24hourrpg.com) where contestants race against the clock to develop a full, working, playable role-playing game within a mere 24 hours
I figure if they can do what they do in that short amount of time (which is some pretty amazing stuff I might add), surely us ACK designers could come up with something over a weekend or even 24 hours.
I'm working on a concept now for a game contest to encourage everyone to submit a finished game. I'm drawing inspiration primarily from those various game programming challenges out there such as:
Ludum Dare in which programmers agree to a certain theme and set out to program a game over the weekend
or...
24 Hour RPG (and at 24hourrpg.com) where contestants race against the clock to develop a full, working, playable role-playing game within a mere 24 hours
I figure if they can do what they do in that short amount of time (which is some pretty amazing stuff I might add), surely us ACK designers could come up with something over a weekend or even 24 hours.
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Warren Spector to Lead System Shock 3 Develo
Deus Ex Creator Warren Spector to Lead System Shock 3 Development

Warren Spector couldn't say no to working on another System Shock.

Warren Spector couldn't say no to working on another System Shock.
Coming soon: Ultima Abyss
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Here's a real robot that will knock your socks off:
http://www.roboticstrends.com/article/n ... incredible
http://www.roboticstrends.com/article/n ... incredible
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- Garth's Equipment Shop
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Holy shit! That's some serious AI. To make all those decision changes on the fly. Course or path-finding corrections including it's own position or angle to stay lined up with an object. The coordination to maneuver unpredictable terrain and adjust to keep from losing balance, and even the ability to pick itself back up from a fall. Imagine such AI being applied to language parsing and conversation decision trees! Perhaps it could navigate messy or complex conversations the same way it does random terrain and unexpected interruptions of it's programmed tasks.
Which of you is interested in my fine wares?
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This Robot Says She Wants To Destroy All HumansGarth's Equipment Shop wrote:...Imagine such AI being applied to language parsing and conversation decision trees! Perhaps it could navigate messy or complex conversations the same way it does random terrain and unexpected interruptions of it's programmed tasks.
http://video.cnbc.com/gallery/?video=3000502094
Coming soon: Ultima Abyss
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So in other words, human-hating AI is not such an unlikely scenario after all...Joe.Bonk wrote:This Robot Says She Wants To Destroy All HumansGarth's Equipment Shop wrote:...Imagine such AI being applied to language parsing and conversation decision trees! Perhaps it could navigate messy or complex conversations the same way it does random terrain and unexpected interruptions of it's programmed tasks.
http://video.cnbc.com/gallery/?video=3000502094
~Ishtenos
@Roaming Cactus
@Roaming Cactus
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Talking Horses Are Real
Seems Ultima got it right.


STORY:Scientists discover horses can communicate with humans by pointing at signs
Seems Ultima got it right.


STORY:Scientists discover horses can communicate with humans by pointing at signs
Coming soon: Ultima Abyss