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SC2 vs. 4X
Posted: Sun Dec 29, 2013 5:07 pm
by pinback
SC2 made me a better 4X player, because SC2 is nothing but a 4X game sped up by a factor of a thousand. It's amazing, but ALL of the concepts translate directly.
This is my thought for the moment.
Posted: Sun Dec 29, 2013 9:29 pm
by RetroRomper
Care to delve deeper into this thought? Precisely how do the normal 4x concepts relate to SCII?
Explore?
Expand?
Exploit?
Exterminate?
Posted: Sun Dec 29, 2013 9:34 pm
by pinback
Well, you do all four of those things in SC2.
Moreover, the basic, overarching strategy of both is, essentially:
Focus on building "workers" (SC2) or "population" (4x) as much and as fast as possible until you 1) are able to shift resources to research, and/or 2) are forced to shift resources to military.
Posted: Sat Jan 04, 2014 12:57 am
by The Happiness Engine
I think in both you are basically balancing the expansion of economy, military, and map knowledge/control. In a 4X you spend 10 of hours stroking your chin as you contemplate turn 46, while in SC2 you have to have all of this established in about 5-7 minutes.
Watching LagTV laugh at shitty players fail at this has actually done a lot more for my understanding than trying to make sense of a pro-level cast.